Gakuran Roblox controls index
Community-sourced defaults can change after updates. Use this table as a fast checklist, then confirm the current prompts in your own session.
| Action | PC | Controller |
|---|---|---|
| Run / sprint | W + W, double tap | L3 |
| Dodge / dash | Q | B |
| Combat stance | R | Confirm in-game |
| Light attack | M1 / click | R2 |
| Heavy attack | M2 | Y |
| Block / parry | F | L2 |
| Carry | B | X |
| Execute / grab | V | L1 + X |
| Map marker | P | Confirm in-game |
Mobile setup checks
| Check | Good sign |
|---|---|
| Camera space | Your thumb does not cover the opponent during close pressure. |
| Button reach | You can dodge, block, and attack without moving your hand too far. |
| Menu safety | Phone and settings do not open by accident during a fight. |
| Sensitivity | You can turn after a miss without losing the opponent. |
Stats and character setup
| Item | Check this | Do not assume |
|---|---|---|
| Height | How your character reads on screen and in crowds. | Do not invent a hidden combat bonus without in-game proof. |
| Age | Character presentation and roleplay fit. | Do not treat it as a combat stat unless the game says so. |
| Style | Pressure rhythm, animation feel, range, and recovery. | Do not reroll before you can name the problem. |
| Clothes | Appearance, roleplay tone, and whether a cosmetic reroll is separate. | Do not confuse cosmetic changes with style changes. |
Pre-fight checklist
| Before PvP | Ready when |
|---|---|
| Camera | You can keep the opponent centered after a miss or dash. |
| Block | You can block on purpose, release, and move again. |
| Exit | You know how to leave pressure instead of swinging forever. |
| Menu | Phone, stats, and settings are checked in a safe spot before the fight. |