Kure is the newest documented Gakuran fighting style, added in update v7.400. Its public style card defines a low-health damage identity through Last Stand, supported by moderate chip and light grapple-clash strength. The card does not yet publish an exact rarity, reroll chance, or complete move list.
How Last Stand works
Last Stand activates at one quarter health or lower and increases total damage by 15%. Treat it as recovery value after you survive an exchange. Do not deliberately walk into attacks to activate it: at that health, one bad read may end the fight before the bonus matters.
The safest sequence is to disengage, verify your spacing, and force the opponent to overextend into the comeback. A visible low-health player often attracts impatient pressure, which gives Kure a chance to punish without gambling first.
Best Kure build approach
A taller body may help you survive into the activation window because height increases health, but it also slows movement and enlarges the hitbox. A shorter body can reposition more easily but has less health available for a Last Stand attempt. Neither is an official best build. Start near average height until you know which failure matters more.
How to fight Kure
- Track the 25% threshold and avoid panic chasing when Last Stand can be active.
- Use safe confirms rather than offering a high-damage trade.
- Keep enough posture to handle 15% chip through Guard Pierce II.
- Do not overestimate Kure in grapple clashes; Resilience I is only 15%.
Should you reroll for Kure?
Reroll only if a low-health comeback style matches your decisions. The current public source does not confirm exact Kure odds, so a guide promising a precise roll count is guessing unless the live Stats hover shows it. Check the in-game rate, set a budget, and stop before consuming resources reserved for body, face, or another trait.
Kure FAQ
Is Kure the rarest style?
No current public style card reviewed here confirms that ranking or an exact rarity.
Does Last Stand increase only M2 damage?
The card says total damage, not only one attack type.
Is Kure automatically best below 25% health?
No. The bonus is strong, but the opponent may need only one clean hit to finish the fight.